M.BISON

NORMAL MOVES

propriétés: excellent poke
durant un saut avant

propriétés: cross up
durant un saut avant

propriétés: cross up

propriétés: anti-air


propriétés: "glisse" sous certains coups comme le tiger shot haut de Sagat ou le Zanku Hadoken de Gouki.
UNIQUE MOVES
HELL ATTACK :
(Lors d'un saut avant ou arrière)


propriétés: juggle ultra
SPECIAL MOVES
PSYCHO CRUSHER :



propriétés: Ex version, Armor break, invincibilité aux projectiles en Ex version
DOUBLE KNEE PRESS :



propriétés: Ex version
HEAD PRESS & SOMMERSAULT SKULL DIVER :




propriétés: Ex version
DEVIL'S REVERSE :




propriétés: Ex version
BISON WARP :









propriétés: frame d'invincibilités permettant notamment d'esquiver un coup, de servir de "déchoppe" au corps à corps et de zoner.
SUPER MOVE
KNEE PRESS NIGHTMARE :





ULTRA MOVES
ULTRA 1 - NIGHTMARE BOOSTER :







ULTRA 2 - PSYCHO PUNISHER :









COMBOS
Notations :
~ : indique un target combo
> : indique un link
xx : indique un cancel
/ : indique différentes options possibles
FADC/SADC : indique une (Focus/Saving Attack) Dash Cancel
ARCADE EDITION :
Normal Moves
• If you hit with Standing Hard Kick from the knee up it does 80, if you hit with it from the knee down, does 110 damage.
• Crouching Light Kick's hittable box was made slightly larger, making it easier to counter.
Special Moves
• Light Scissor Kicks push back further when blocked, making it harder to punish him, but also making it more difficult to keep pressure on with Crouching Light Kick afterwards.
Super
• Super is projectile invincible during its active frames.
Ultra 2
• Ultra 2 is now a charge command, damage was also increased to 450. Was previously 420.
Overall
• Comparatively, he is above standard in terms of a character's strength, but he's more dependent on players' skills due to the adjustments.