Mortal Kombat Vs DC Universe
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Sonya= transexuelle à gros seins.
Bah, suffit de pas regarder au dessus du cou, c'est tout.
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Spike_f_spiegel
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bah perso je la trouve pas moche... et puis bon penser qu'une fille qui est capable de t'arracher la tete peut avoir le physique de milla jovovich (putain j'aurais pu choisir un exemple plus simple à ecrire)...
Sinon moi ce que je prefere c'est les marques de bronzage du string...
Sinon moi ce que je prefere c'est les marques de bronzage du string...
le japon c'est bon, mangez en.
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Depuis Deadly Alliance, les Kombattantes ont aussi des gros pafs qui bougent à la DOA. et du sang qui leur rampe dessus
J'ai meme taxé le Armaggedon à mon frangin, pour rigoler et patienter...
J'ai meme taxé le Armaggedon à mon frangin, pour rigoler et patienter...
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http://www.gamespot.com/xbox360/action/ ... e=trailers
First a summary of the second trailer. This 1:18 showcase features a bit of everything gameplay wise that will be found within the game. Klose Kombat is featured very prominently and a few shots of Freefall Kombat as well many special moves from the characters fill in the gaps. At around 48 seconds into the video, Sonya can be seen performing a "pro move" (more on that below). The trailer ends with Scorpion removing his mask to reveal his flaming skull head and performing his Toasty fatality on Flash, but the screen goes black to hide whatever details lay beyond that.
The preview for E3 is in the form of a two page write up GameSpot created after playing a hands on demo, the one to be featured at E3 itself. The demo contains six characters: Sonya, Scorpion and Sub-Zero from the MK side of things and Batman, the Flash and Superman from the DC side. The stages featured will be the three we have seen in the gameplay videos released thus far. The Metropolis, Hell and the Graveyard. They start off mentioning the removal of dial-up combos from the gameplay:
... You won't find MKIII-style chain combos that will clock up hit counts in the double digits; instead you'll find combos in the 3-5 hit range. This is still being tweaked so it may change but we have to say we kind of like how it's working.
The classic Test Your Might minigame also returns, if only in name form and perhaps similar mechanics:
As far as the new "test your might" minigame goes, we have to say we're very pleased by how it fits in to the action. We stumbled on it in the Metropolis stage when we'd backed an opponent into a wall. After knocking them through the wall our character, Superman, grabbed them and started running to the right, slamming through wall after wall. The sequence required us to mash face buttons which upped the damage. Much like the sequences we just mentioned, it's a quick break in the fight. While the timing is being tweaked we're liking how they work. You're not pulled out of the fight for too long and they all keep you on your toes, adding a welcome unpredictability to battle.
As mentioned above, something currently referred to as "pro moves" has been implemented within the gameplay to award those with superior skill. A brief description of this was given during the preview:
While the special moves are all straightforward, Boon and the team are adding timing-based variations on them which are tentatively being called "pro moves". For example, if you perform Sonya's energy ring move, and you can get a controller and button motion in during a specific window of time, she'll fire off a second shot in rapid succession. The goal is to have every special move have a "pro" variant. While not every character's move had a variant in what we played, we were very much liking how it all worked. Besides adding some depth to the combo system, the moves definitely added a new facet to combat we liked and should present a meaty challenge for veteran players to master for incorporation into their combos.
Among the many other notes in this writeup are complete lists of all six of the aforementioned characters' special moves, notes on both Freefall and Klose kombat and the current button mapping situation.
Captain Marvel and Liu Kang Revealed
GameSpot has just released Hands-On preview of the E3 Beta of Mortal Kombat VS. DC Universe. Some great information is revealed in this article including the fact that Captain Marvel and Liu Kang will be joining the others for this game.
GameSpot has also released a new gameplay trailer. Don't forget to check it out.
First a summary of the second trailer. This 1:18 showcase features a bit of everything gameplay wise that will be found within the game. Klose Kombat is featured very prominently and a few shots of Freefall Kombat as well many special moves from the characters fill in the gaps. At around 48 seconds into the video, Sonya can be seen performing a "pro move" (more on that below). The trailer ends with Scorpion removing his mask to reveal his flaming skull head and performing his Toasty fatality on Flash, but the screen goes black to hide whatever details lay beyond that.
The preview for E3 is in the form of a two page write up GameSpot created after playing a hands on demo, the one to be featured at E3 itself. The demo contains six characters: Sonya, Scorpion and Sub-Zero from the MK side of things and Batman, the Flash and Superman from the DC side. The stages featured will be the three we have seen in the gameplay videos released thus far. The Metropolis, Hell and the Graveyard. They start off mentioning the removal of dial-up combos from the gameplay:
... You won't find MKIII-style chain combos that will clock up hit counts in the double digits; instead you'll find combos in the 3-5 hit range. This is still being tweaked so it may change but we have to say we kind of like how it's working.
The classic Test Your Might minigame also returns, if only in name form and perhaps similar mechanics:
As far as the new "test your might" minigame goes, we have to say we're very pleased by how it fits in to the action. We stumbled on it in the Metropolis stage when we'd backed an opponent into a wall. After knocking them through the wall our character, Superman, grabbed them and started running to the right, slamming through wall after wall. The sequence required us to mash face buttons which upped the damage. Much like the sequences we just mentioned, it's a quick break in the fight. While the timing is being tweaked we're liking how they work. You're not pulled out of the fight for too long and they all keep you on your toes, adding a welcome unpredictability to battle.
As mentioned above, something currently referred to as "pro moves" has been implemented within the gameplay to award those with superior skill. A brief description of this was given during the preview:
While the special moves are all straightforward, Boon and the team are adding timing-based variations on them which are tentatively being called "pro moves". For example, if you perform Sonya's energy ring move, and you can get a controller and button motion in during a specific window of time, she'll fire off a second shot in rapid succession. The goal is to have every special move have a "pro" variant. While not every character's move had a variant in what we played, we were very much liking how it all worked. Besides adding some depth to the combo system, the moves definitely added a new facet to combat we liked and should present a meaty challenge for veteran players to master for incorporation into their combos.
Among the many other notes in this writeup are complete lists of all six of the aforementioned characters' special moves, notes on both Freefall and Klose kombat and the current button mapping situation.
Captain Marvel and Liu Kang Revealed
GameSpot has just released Hands-On preview of the E3 Beta of Mortal Kombat VS. DC Universe. Some great information is revealed in this article including the fact that Captain Marvel and Liu Kang will be joining the others for this game.
GameSpot has also released a new gameplay trailer. Don't forget to check it out.



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RainMakeR
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Y'en a un chez DC, et un chez Marvel. Par contre, c'est un Superman, donc je vois pas trop l'interet...
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N'importe quoizinzin a écrit :Captain marvel appartenait au départ a marvel qui l'a vendu a DC.RainMakeR a écrit :par contre je capte pas, captain marvel c'est un dc ? pas un marvel ?
C'est l'explication de Rugal-B qui est la bonne.
sangoti a écrit :De plus même VF5 qui est un jeu qui demande énormément de frame a un réseau presque parfait.
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Rugal-B
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Marvel Marvel:

Et Marvel DC:

Celui qui me demande lequel des 2 c'est, je le gifle
. Par contre Marvel appartenait bien à une autre boite avant que DC le rachète (avec toutes sa famille). Le dessin animé est passé en France, ça s'appelait Shazam. Bon, je rentre pas dans les détails, wikipédia est là pour ça.
Si y'a Chang Tsung, il pourra se transformer super héros? Liu Kang devrait etre en humain, je crois avoir lu que le jeu est un dream match, non ?

Et Marvel DC:

Celui qui me demande lequel des 2 c'est, je le gifle
Si y'a Chang Tsung, il pourra se transformer super héros? Liu Kang devrait etre en humain, je crois avoir lu que le jeu est un dream match, non ?
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shang ca fait un moment kil se morphe plus 
OXM has released an interview with Mortal Kombat co-creator Ed Boon on OXM's podcast, with hosts Ryan McCaffrey and Dan Amrich. In this interview he reveals some great details about Mortal Kombat VS. DC Universe, including the level of damage characters can take!
http://www.oxmpodcast.com/podpress_trac ... 080710.mp3
http://www.worldscollide.com/podcasts/MKast_Ep02.mp3
Midway has just released the second episode of its official Mortal Kombat VS. DC Universe podcast, the MKast.
OXM has released an interview with Mortal Kombat co-creator Ed Boon on OXM's podcast, with hosts Ryan McCaffrey and Dan Amrich. In this interview he reveals some great details about Mortal Kombat VS. DC Universe, including the level of damage characters can take!
http://www.oxmpodcast.com/podpress_trac ... 080710.mp3
http://www.worldscollide.com/podcasts/MKast_Ep02.mp3
Midway has just released the second episode of its official Mortal Kombat VS. DC Universe podcast, the MKast.



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RUGAL
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http://media.cnetnetworks.fr/gamekult-c ... 0034_2.jpg
tain il sont aller lion dans les détails y a même la trace du string de sonia(désoler pour la taille du screen mais c' était pour bien voir le détail)
ou sinon j'ai vu shang tsung sur un autre screen
tain il sont aller lion dans les détails y a même la trace du string de sonia(désoler pour la taille du screen mais c' était pour bien voir le détail)
ou sinon j'ai vu shang tsung sur un autre screen

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Rugal-B
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Je me disais bien que si Sonya mettait une claque à Superman, ça lui ferait rien. Mais tout s'explique grace à ce screen: c'est pas le vrai Superman, c'est le Superman alcoolo.
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Une tete de serpent qui sort de sa main
. Ca doit etre dans MK4 ça, vu que c'est le seul que j'ai pas joué.
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